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Hello Everyone!

Camelot Unchained is as we know, many many moons from appearing to us in finished form. For some of us however, that does not stop us from thinking about the future. How will the game turn out? What will the game play be like? Will the PVP be fun seeing as PVE is surely not even going to be in the mix? I think for those of us on the RP Spectrum we also ask this question: how will the roleplay turn out? Will characters actually be customizeable so that we all look like our own person? Will the game provide a means to engage in the social dynamics of a good and strong roleplay community?

These are all important questions.

And so for my weekly post that I will have from now until launch I would like to provide you with a question and hopefully get some answers.

What inspires you in this time of little knowledge? We have the lore on the website, and a basic idea as to who the factions and what they offer are. So what inspires you, what drives you, and what gives you the interest to play on one faction over the other as well as who your future character(s) may or may not be?

Share below in the comments section!

The latest weekly update brought us a sneak peek at a few hairstyles, along with some new pieces of concept art illustrating just how dark and beautiful the deep forests will be.

The Jester This is great! I have been fearful about a lack of character customzation when it comes to looks and such.

CamelotUnchainedRP.com

Styrlaug A posted Jan 14, 17

We're now a bit more streamlined with www.camelotunchainedrp.com being our new domain!

The old address still works, so fret not if you have links still directing to camelotunchainedrp.enjin.com.

The Year Ahead, 2017!

Styrlaug A posted Jan 14, 17

Hey folks, Hope you all enjoyed the holidays, Vrage and I certainly did.

We've been wanting to put more time into this site and this community but frankly there's simply not been enough major news about the game to warrant a flurry. Development is trucking ahead nicely, Backers get an update in their email every Friday from MJ, maybe a few screenshots of art assets or environments, so we all know the one thing we've known ever since we started this community project: the game is deep in development and will continue to be for a long time.

That said, our enthusiasm hasn't flagged, we're still here, and we're still very excited! Don't mistake our silence for abandonment, there just hasn't been any breaking news for a long while. So instead let's share some community news.

We've decided to the buy the camelotunchainedrp.com domain to cement it for once and for all, and once Beta starts and we really get our teeth sunk into the game we'll be looking towards kickstarting community growth once again since we will finally have something to discuss that isn't just theory and speculation! Much excitement, much hype, 2017 will be a big year for CUs development and no doubt there'll be news worth sharing very soon.

From both of us we hope that 2017 will be equally as exciting for you and until next time, we leave you with this baller-ass dragons tooth.

Tonights friday update from Mark Jacobs came with the gift of screenshots! To read the complete progress update of CSE's Beta 1 Crunch, the full post which features screenshots and concept images not included in this post can be found here.






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